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AI Insights · Timothy · April 2022

Top 5 Stickman Games on iOS in Netherlands: Q1 2022 Performance

In the first quarter of 2022, Stickman games on iOS in the Netherlands showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower reveals interesting trends for the top 5 games.

Top 5 Stickman Games on iOS in Netherlands: Q1 2022 Performance

In the first quarter of 2022, Stickman games on the iOS platform in the Netherlands exhibited diverse performance metrics. Here's a detailed look at the weekly downloads, revenue, and active user trends for the top 5 Stickman games: Stick War: Legacy, Stickman Hook, Stickman Soccer 2018, Stickman History Battle, and Draw a Stickman: EPIC 2.

Stick War: Legacy from Max Games Studios saw fluctuating weekly revenue, peaking at around $77 in the week of February 21. Weekly downloads remained relatively stable, with a notable peak at 296 in the same week. Active users showed an upward trend in February, peaking at 725 before declining to 379 by the end of March.

Stickman Hook by MADBOX maintained a consistent weekly download rate, peaking at 2.6K in late December and again at 2.5K in mid-March. Revenue experienced ups and downs, reaching a high of $45 in late December and $39 in the last week of March. Active users stayed relatively stable, averaging around 11K to 13K throughout the quarter.

Stickman Soccer 2018 from Djinnworks GmbH had minimal download and revenue activity. The game saw a slight revenue increase to $232 in mid-March. Downloads were sporadic, peaking at 33 in mid-February. Active users remained minimal, with only a few users each week.

Stickman History Battle by Vladimir Seporov had varied weekly downloads, peaking at 457 in early January. Revenue was highest at $115 in the same week but saw a significant drop thereafter. Active users followed a similar trend, peaking at 860 in mid-January and stabilizing around 500-700 towards the end of the quarter.

Draw a Stickman: EPIC 2 from Hitcents.com, Inc. saw modest download numbers, peaking at 56 in mid-January and 54 in late March. Revenue showed minor fluctuations, with the highest being $38 in late December. Active users remained low but showed a gradual increase, peaking at 46 at the end of March.

For more detailed insights and data on these Stickman games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022